Many numbers were sourced from the wiki, for ease. If it's neither of those, I made a mistake. If you see something numbers-wise that’s currently wrong, it’s either due to that discrepancy, or due to the numbers I used being old or wrong (as the game is constantly patched). The Flagellant section is missing a couple of sample comps (I do have 1 in mind already), It is otherwise complete. The guide only needs a section on Death, then all the content I intended to add for 1.0 will be complete. Feel free to skip around or only read the parts that you care about. You are not expected nor encouraged to read it all at once. This guide is, as the name suggests, the length of a novel. If you see a spoiler earlier than you expect, let me know. Lair bosses will only begin to be named at about the midpoint of this guide (I will warn you again at that point), and Act Bosses will only be named within their section. Minibosses and Enemies will always be named and those names will begin to show up in the very next section. I have tried to segment these spoilers so that you can read the earlier parts of the guide without them. While many things have changed for 1.0 and will still change going forward, the advice in this guide should remain mostly accurate, and this guide will be updated to account for changes and content that I didn't know at launch. I have been playing DD2 throughout early access and prepared this guide in the 3 weeks leading up to release, intending to post it on or soon after launch day. Before each section I will try to explain what the section will give you and how it will be formatted, for ease of use. It also covers the enemies and various boss fights, as well as some other key concepts. Its main content is the sections on heroes, which go into depth on their movesets and roles. This guide attempts to be a full guide to Darkest Dungeon 2 and the mechanics therein.
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