French players are the third biggest spenders, accounting for $112 million, or 6 per cent of all revenue. That means that if your device uses iOS 10, you won’t be able to play any new levels, and you won’t receive any new features or events. was the second highest-grossing country, generating $452 million, or 22 per cent. From the 30th of November it will no longer be possible to play Candy Crush Soda Saga on iOs 10. However, it’s Japanese users that make up the game’s biggest spenders, accounting for $1.2 billion of the game’s total lifetime revenue while the U.S. Interestingly, Dragon Ball Z: Dokkan Battle has also recently hit $2 billion revenue since its launch in 2015, too. “Potential competitors in the puzzle genre should keep an eye on King’s games and especially the Saga series, as – despite their age – they continue to be the champions of their genre when it comes to revenue,” the analysts said. All four Candy Crush titles made up 85 per cent of the developer’s revenue at $258m combined. “For comparison, Great Britain, which came in second place for player spending, has contributed $135 million, or just under 7 per cent, of Soda Saga’s lifetime revenue.”Īcross its full portfolio, King grossed more than $450m (£348.8m) last quarter, Q3 2019, with $85m – 19 per cent of all revenue – generated from Candy Crush Soda Saga alone. Discover new candies, more divine combinations and challenging game modes. “King’s pop-themed match-three-the second oldest title in its sugary Candy Crush series-is especially popular in America, having accumulated $1.1 billion (55 per cent) of its revenue in the U.S. From the makers of Candy Crush Saga comes this mouth-watering puzzle adventure.
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